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Last Cred Review

Condor at Walibi Holland is now my most recent cred. It was condawful.

Least it has vests, cannot imagine how bad it would be with the original OTSRs...

Oh yeah and Untamed exists too. It is very good.

I'm going to elaborate on my Efteling/Walibi Holland trip before I forget everything. Besides Condawful and the kiddie coasters (so Max & Moritz and the two at Walibi).

Baron 1898
Unexpectedly loved this? It's visually gorgeous, the theming is great, the story is a nice aspect, and the drop surprised me, especially in the back. Plus I got airtime coming out the immleman, thought these things were supposed to do nothing.

Joris en de Draak
Got both sides, banger ride. First drop goes crazy and the laterals are nuts, plus the duelling is great and on my first ride on the one side I even got Python cycling in my peripheral vision. This is essentially what I wish Wicker Man was.

Python
Not a huge amount to say, very well maintained and quite smooth. Definitely one of those old school loopers with some decent positive Gs.

Vliegende Hollander
This is an odd one because it's part dark ride, part coaster, part water ride, but doesn't really fully commit to all of them. The coaster part was not actually bad or anything, I liked it. The queue and the initial dark ride sequence are better though, but the dark ride section is just a bit short.

Vogel Rok
How much more black can you get? And the answer is none, none more black.

YoY
Spoke about this in the RMC ranking thread, but basically both sides are pretty good but not stellar. I found the chill side better for the airtime and also because it was easier to notice the duelling aspect as you're not constantly going upside down. Probably slots 4 and 5 at Walibi Holland for me.

Goliath
Bangin'. It's definitely an older type of ride with big helices but it was awesome getting on this after seeing it in RCT2 all those years ago. The first drop and camelback plus the last 3 hills all go really hard, and I love the sequence on the lake for the visual element even if the intensity isn't as strong there. The S-hills towards the back were pretty good as well due to the whip. This would have blown my mind if I'd ridden it 20 years ago or even 15.

Untamed
Best coaster of the trip, obviously. I think Hyperia does the outward banked turn into the lift hill better. It's obviously a blitz of airtime and has a good length to it as well so it doesn't feel too brief. I touched on this in the RMC ranking thread as well, but some highlights are the first drop, the double inversion after the speed hill (probably the best part of the ride), one random camelback after the first turn, the double up and down, going into the structure near the end, and the wave turns. I will say I wasn't as fond of the other 3 inversions as the rest of the ride and a couple of the hills towards the end kind of got a bit stale as I like a little bit more variety usually, but these are really only minor nitpicks in the grand scheme of things.

Xpress Platform 13
Amazing queue line, probably better than the actual coaster. The launch is pretty good but I don't really have a strong opinion on the rest of the ride.

Speed of Sound
My first Vekoma Boomerang babyyyy

No but really I didn't hate it. Shockingly forceful and hanging up the lift backwards feels freaky. A little bit gross in terms of positives though but it has vests, so at least no headbanging, though I actually didn't find it that rough anyway.

Lost Gravity
Last one to talk about - I used the single rider line on both rides so probably missed most of the theming in favour of getting pretty much walkons. This was another first, my first Big Dipper. The first drop and top hat are insane, the airtime is ridiculous. The first half overall was really stellar. Unfortunately, after the break run it is less impressive. The inversions were not bad and there's some good airtime moments, but it also gets a fair bit rougher in this portion (especially if you're on a wing seat) and it has more banked turns that aren't as fun as the stuff beforehand. I think this is what led me to put Goliath at number 2 for this park and not Lost Gravity. Still, top 3 in this park is no mean feat.
 
Siren's Curse
The hype is legit. The POV did actually do it justice. This thing was epic. The drop is of course fun and different but the layout is what really shines. Packed with airtime, whip, and forcefulness. Not Maverick or I305 (sorry habit can't break it) levels but was surprised how much there was. Great pacing too. Not a very tall ride but does a great job "stepping down" throughout so it keeps up a good pace. Jam packed with elements and they pretty much all hit. Very re-rideable I could deff marathon it unlike some others where after a bit you're really feeling it.

Top Thrill 2
Unexpectedly awesome. I figured it would be longer but not as thrilling but it's better now. The backwards launch and spike were great and even though you're already going so fast into the third launch you still feel it, and very much so. It added an intensity to it. Of course it's a much longer experience as well so yeah went from "good but I've done it I can skip it if need be" to this is now a can't miss at Cedar Point. Possible thanks to the fact it ran the whole time! I feel like the lines were not any worse than before despite the ride being longer my guess is bc it doesn't go down all the time now. Great stuff.
 
Heiße Fahrt at Frezeitpark Klotten was the goal of my most recent stupid daytrip from the UK, and while I was expecting it to be a fun family coaster, what I didn't expect was one of the most underrated coasters in Germany.
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I think it's my favourite gerstlauer bobsled! It features some really fun whippy transitions offering both laterals and airtime, some hills that actually provide solid sustained floater airtime, and some really funky lateral snaps off of its brake runs which do an incredible job at folding you across the car. It's a really diverse, well paced ride with some surprising punch for the model and helped make the daytrip to the Moselle region well worth it.
 
As part of a relentless schedule of weekend trips. I finally got to Europa Park. I'm not sure if it is worth a full trip report, as I would only state the obvious to all of you that came as a surpirse to me. But, it has comfortably placed itself at the very top of my parks list. The atmosphere, attention to detail, and relentless efforts to make the experience past the ticket booth as good as it could be with little care for the bottom line, made every second on the rides, in the queues, walking around the park, and just sitting still wherever we fancied, a wonderful experience. Unlike our UK parks, none of it felt like the slog you get through to experience the rides. All of it felt like it was adding to our day. Though, their legendary operations certainly helped with this, which put even my excellent impression of some of Epic Universe's rides to shame. And the theming was so consistently beautiful throughout the park that each ride could only really be judged within the context of the park. I felt bad for taking som. Anyhoo, in reverse order, we start with:

Matterhorn Blitz - 6/10 - Probably the best wild mouse that I have done. But that doesn't exactly clear the highest of bars. Maybe wilde maus xxl beats it by the merit of sheer lunacy. Nevertheless, it was well themed, if dated, fun enough, and was very pleasant to look at from across the park.

Swiss Bob - 6/10 - Also a good fun ride in the single back row ride we got. Though, when compared to other rides, this and Matterhorn suffered from a comparatively slow queueline which, weirdly, gave it more to live up to. Nevertheless, it was still fun, though I have had more fun in the back of avalanche at BPB.

Euro-Mir - 6/10 - Not as rough as I was expecting and, once the ride got going, it had a surprisingly fun layout. This also gets points for innovation, with the ride model being nearly a deacade ahead of its time. While it's quirky theme is both shockingly dated and incredibly charming with it's scale and effort. I thought this would be much worse than it was and I was pleasantly surprised. Though, it's closure is understandable as it is, by far, the most dated major attraction in the park.

Atlantica Supersplash 6/10 - I would happily class this as a coaster. But, as a water ride, it excels in all categories except for that it doesn't actually get you wet. If they tuned this to offer tidal-wave levels of drenching, it would skyrocket up my rankings.

Poseidon - 7/10 - A fairly generic if innovative water coaster that offer's a decent experience, if barely any soakage, held up by it's breath-taking station and surrounding theming.

Now for a jump up
Blue Fire - 8/10 - A shockingly smooth ride considering it's age. This is just a great fun ride that you could reride all day without breaking a sweat. The surroundings are lovely, the storyline an on-ride theming is stellar for a launch coaster, and the ride experience itself is just good fun. I can easily see why this layout has been cloned as much as it has, as it ticks off all of the boxes for a varied layout that looks intense but wouldn't discourage younger riders from braving it. Within Europa, it has been completely overshadowed by a newer addition that ticks the same boxes and more with a thicker pen. But this still makes for a stellar step-up thrill coaster alongside the park's titans of intensity.

Silver Star - 8/10 (#22) - Perhaps the weakest B&M Hyper I have done (though I barely remember Nitro at this point). However, this is still a B&M Hyper, and therefore a bloody good rollercoaster. In the front, you get a great feeling of speed and a surging airtime over the front half of each hill. In the back, you get the trademark whip over the back of each hill with a sensational reversal of gravity towards your slightly-too-loose restraint. While this is weaker than Shambhala and Mako, this is by no means a weak ride. It's lovely. Though, the ride experience is helped by the fact that you never stand still while "waiting" for the ride, as the operations are absolutely sensational for the ride. We went on a packed day with queues extending out of the ride's entrance, yet we never waited more than 25 minutes thanks to the speed of the operations.

In a surprising 3rd place:
Eurosat Can-Can - 9/10 (#18)- I would never have imagined this could have been as good as it was. The retheme that they gave this ride is so bizarrely left-field, yet they leant into how surreal the concept is and created a masterpiece of atmosphere. The ride is already very impressive in how much can be squeezed into such a small space, the retracking work that they did is left an impeccably smooth yet forceful layout, and the combination of the beautiful queueline, great use of cutouts and projections from the base of the spiral hill through to the waiting block, and the absolutely beautiful on-board soundtrack, made this an absolutely stellar, dream-like ride experience. I completely bought the chaos of the ride, the merging of the space theme and moulin rouge theme through a surreal jules-verne-esque trip down from space was absolutely inspired, and elevated a decent family ride into one of my favourite ever coasters.

Wodan - 9/10 (#11) - I won't be saying anything new here. But, my god, what an insane experience. I initially did not get the hype for the ride when it opened but was quietly hopeful after some great back-row rides on Wicker Man. This is not the same type of ride as Wicker Man. This, in the back row, is unrelenting in it's chaos. The sound of the ride screaming at you as you are thrown in every axis in the third and fourth dimensions, wrapping around around both itself, other rides, and into the surface of the earth itself, is indescribable. None of the POV's do justice how unrelenting the ride is in person. You can barely notice each element occurring because it feels like you need to hold on for dear life to a car that is holding on for dear life to the track. It is a sensory overload that was as addictive as it was tiring to ride. This had great operations for a GCI, but suffered the longest feeling queues of the big four due to its slower cycle time. But it was still worth queueing up for.

And last, but certainly not least:
Voltron - 10/10 (#2) - Good god, what an achievement. I have never seen a single ride try as hard as Voltron does to wow it's audience. There is not a single thing about the ride that I am not in complete awe of. The theming is stellar, from it's enormous scale to it's minute execution. The way the ride engages the queueline through it's sequencing, the consistently unbelievable speed in which it chewed through it's guests. Then, we have the ride itself. How can a ride be so long, yet be optimised to the millisecond in cramming every element under the sun into it's layout while keeping a perfect flow between each element? How can a ride be so smooth and comfortable ergonomically, yet so brutally intense that it makes RMC sweat? How can a manufacturer with launches so infamously weak produce two of the punchiest ones ever made? The whole ride is an absolute marvel of engineering that has come a close second to my astronimicly highly ranked Stardust Racers. Only falling short by the lack of a duelling aspect, not achieving night rides, and for one of our 5 rows being in a noticeably rattly car. Nothing that proved a detriment to the experience, but it definitely stood out compared to the four other glass-smooth rides we got on this masterpiece of a ride. However, this ride is easily takes my top spot for intensity, variety, theming, and engineering brilliance. No ride has ever felt more like a passion project of it's creators, and no one should ever feel as proud as them for pulling off such an amazing feat.
 
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Don't normally write up Walibi trips but popped in for an hour and a half to have a concerted farewell to Loup Garou.

I avoided wheel seats so had 2 rides on last but 1 row, 1 in 2nd row and another somewhere in the middle. Nr walk on for each. Not too rough on the middle rows, but not that intense either. Plenty of air front and back as long as you avoid stapling. Brace for the breaks. It's a really fun ride. I don't think it's world beating or anything, just a decent fun little woodie. I'd rather it stayed and a new ride go in the vampire plot 🤷‍♂️.

I also grabbed 2 rides on Kondaa, single rider so no choice, 1 nr front, 1 nr back. Whilst Loup seemed almost subdued, in the heat, Kondaa was flying. So much air in the back, my thighs were burning, felt they were working to keep me in. At the front, so much positive, very different. Even the bunny hills at the end were fun today as it was so quick, where sometimes they feel pointless.

Walk on Loup Garou and Kondaa 5 minutes in single rider. 6 rides in 1hour 15. I considered riding vampire as a farewell, but it was on 15 minutes, wheras it's often 5 so I left it as needed to go. No disaster if it doesn't happen.
 
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I've just experienced Hyper Coaster at The Land of Legends and my word, did this thing take me by surprise. I hadn't really seen or heard much about it before visiting, but I was intrigued because it's a Mack Hyper, same as Hyperia and one of only four in existence, it's also a clone of Flash in China.

I started my day with a zen ride in the front row. The train goes straight into the huge 200ft lift hill, funny hearing the lift hill motor kick in sounding identical to Hyperia's.

The drop is ridiculous, with crazy hangtime in the front and brilliant whip in the back. You then dive straight into a huge loop over the lift hill, which gave a similar sensation to Hyperia's stall thanks to the hangtime.

The rest of the layout is packed with airtime hills that get better and better as the ride progresses.

Another huge surprise was the zero g roll, which is easily one of my favourite inversions anywhere. The whip in the back row is absolutely mental.

You then spend ages crawling into the breakrun (similar to Hyperia) before being greeted by a huge round of applause from the staff and the rest of the station. They do this every time a train leaves too. Can be awkward when you’re in the station on your own but when they’re sending full trains it creates a great atmosphere.

Ops were pretty slow and very faffy and it was on 1 train, but it didn't have a queue whenever I went on it. The staff were very friendly and relaxed, happily taking backrow and frontrow requests.
You can also ride barefoot and topless, most people just ride in their swimming gear as the theme park is connected to the waterpark.

It comfortably makes my top 10, and I'm surprised I've not heard more people talking about it. Riding it just makes me wish Hyperia had a few airtime hills at the end of its layout.
 
Finally got to go to Silver Dollar City after years of trying to get there. Rode everything but the kiddie coaster and Powder Keg.

Fire in the Hole - A fun ride, very similar to Blazing Fury at Dollywood, but with Baldknobbers story included. Got a tiny bit of splash on the final drop.

ThuNderaTion - A great mine ride. It really used the terrain well. I was not expecting another helix after the first helix and tunnel, but it kept going. And the drop after the lift hill was much larger than most mine train drops. I was really glad I was able to get on this one before it retires at the end of the season.

Wildfire - Of the 3 B&M sit-down loopers I've ridden (this, Kumba, Incredible Hulk), it is my least favorite, but it is by no means a bad ride. I liked that it doesn't stick to the normal layout progression that a lot of B&M sit-down/floorless models follow. It has great interaction with the exit area, and the view from the top of the lift is stunning. I can only imagine how beautiful it would be in the fall.

Outlaw Run - This one surpassed my expectations. I knew the drop would be amazing, but man, every element on this ride hit. Even the barrel rolls, while not whippy, were pleasant. Every hill after that first overbank just tried to throw you out of the train. It was glorious. Biggest issue was the seat belts that were way shorter than the green light for the lap bar. Got the bar on the test seat down with no problem and had to have a wrestling match with the seat belt in the actual train just to get it buckled.

Time Traveler - I loved this ride! My wife and I both were nervous that it would be too much for us and we would end up feeling sick for half the day, but that was not the case at all. That first drop out of the station is great, especially in the back car. My favorite moment is the s-bend airtime hill after the loop - you get yanked over that thing! Had some memorable rides on it, but I ended up getting a great spinning ride when some random kid asked if I could ride with him since his mom wasn't riding. My wife said go for it, and we were so off balance that it made for the best ride I had.

We ended our day doing the lantern tour for the caves, which is totally worth doing. It's a little extra, but it was such a cool experience. Overall, we had an incredible time at SDC. It is such a beautiful park, and I would love to get back there, especially when the new ride opens.
 
Na Fianna Force (Emerald Park)

This was seriously good, packing in decent thrills across a decent length layout. I’m usually a fussy front row rider but this was superior in the back, with decent whippiness and airtime. Solid inversions… awesomely smooth… lots of near miss as well, with my feet whipping vegetation more than once. Without thinking about it too much, I’d say this was easily a contender for being top 3 or so in the British Isles.

The park itself is well kept and features a little zoo, and an outrageous soaker of a flume but otherwise there isn’t much that justifies international travel over alternatives. Still, if you’re in the Dublin area it makes for a fair day out if you’ve done all the usual touristy things before.
 
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Finally ticked off my last operating UK "extreme" coaster.

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Millennium - Surprisingly quite good, smooth and while there is a odd straight section i like the layout with how it takes you round the park. While not amazing, for the park its in its a decent well rounded big coaster.

Odyssey - 😐 Yea..naa, i had ridden this one 15+ years ago (photo proof) but could not remember it, im assuming that it wiped my memory as its vicious. It looks fantastic on the skyline and is imposing but i felt like rock in a washing machine.

Snow drift - This is new being built in house in 2025? Rusted, bumpy, uncomfortable and this tuff of dirt is now growing grass on it 😅
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Rhombus Express - Last coaster worth mentioning and for a powered coaster its great, surprisingly fast with a great layout i think we even got a little air. I really like how this and Millennium take you round parts of the park and interact with other rides.

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Having visited the park for the first time in April, I broadly agree with most of that!

I’m continually surprised Odyssey gets such plaudits; other than in size and uniqueness, I thought it was no better than Infusion to actually ride! It’s a shame, really, as Kumali at Flamingo Land proved to me that the SLC ride type can actually be quite good when it wants to be…
 
Yes @Matt N i remember your report, skimmed the Fantasy Island bit (did not want spoilers) but read Alton. Earlier in the year i saw you discussing Fantasy island and wanting to go an that did nuge me into also finally going so thank you ☺️

Kumali is fab in comparison, Odyssey was a one and done for us.
 
A first trip to Walibi Holland

Xpress: Platform 13 - a strong launch followed what is probably the best queue line I have encountered. No spoilers here... But the ride is what it is - an old school Vekoma with plenty of rattle and head banging between those restraints which are too close to one's ears, but quite good forces and fun nonetheless.

Lost Gravity was up, then down, running, then down....didn't ride it but frankly was not feeling my best the day I visited. Did not ride Condor nor Speed of Sound - a Vekoma boomerang is the same as another after all.

YoY - Chill My first ride on an RMC Raptor left me feeling - meh. Not smooth at all, quite punchy in places, but the interaction with Thrill just did not seem to work at all. Much better rides exist elsewhere. Did not ride Thrill side.

Goliath - I had high hopes for this ride. Toutatis is in my top 3, and Millennium Force is fantastic. Given this, Goliath does not alter my top 20 in any way. However, it is very good indeed. The two helixes I particularly enjoyed, the airtime was strong, but there was no 'flow' to the ride like MF - more a case of it being lots of elements put together. Solid, but not great. The Stengel dive needed 'more' for a better overall rating. A ride that definitely warms up through the day.

Untamed - Had three rides on this all told. It does takes time to warm up through the day and then gets better and better. A great ride, but not top tier. If it is your first RMC conversion, it will be superb. But it is not Steel Vengeance. And riding Untamed has enabled me to finally place Steel Vengeance in my top 20 which I found so bewildering on the one ride I got before it went down for the day. Lots of great elements on Untamed, but Steel Vengeance just keeps on delivering them one after the other non-stop. Untamed had some little speed drop offs every now and then throughout the circuit.
 
Efteling for the first time

Fliegende Hollander was down for almost the whole day so no rides.

Max + Moritz - rode Moritz. Fun for the children learning to ride coasters, and I felt it was quite forceful at times for them. I liked the Max/Moritz interaction and some of the silly aspects all around the queue, station/ride itself. Once and done

Vogel Rok - a dark ride that really is pitch black inside so the forces come at you unexpectedly well. I really did enjoy this one much more than I had anticipated. A good ride, great fun. Wanted another go but time was pressing.

Joris en de Draak - water/blue. Red was not operating so I missed the racing aspect. Some are not convinced by this woodie, but I thought it was excellent. Great forces that kept on coming, no let up on speed, and lots of twisty GCI moments that add to the ride experience. Loved this one very much

Baron 1898 - the ride itself is very smooth and really satisfying. The Immelmann, zero-g roll and helix deliver the forces with a bit of airtime at the end before the upward turn to the brake run; all after the tremendous face-down drop of a dive machine from B&M. But what lifts this ride is the theming. Whilst the preshow is in Dutch, you can easily get the gist of it and the theming everywhere is top rate. All the special effects were working too. A great whole package of a ride experience.
 
Walibi Belgium

A great park for the region that looked incredibly pleasant throughout, putting our UK equivalents for shame in terms of it's general atmosphere. Though I didn't think the ride line-up is strong enough to justify a specific trip to it. Though, they have done a wonderful job with the newer installations, as each one looked delightful:

Tiki Waka - 7/10 - A very fun little ride that capitalises on Gerstlauer's wild mouse model by minimising the wild mouse sections, and just leaning into the fun elements of their rides. It did nothing particularly spectacular, but in a way that would be an absolute delight for kids.

Turbine - 7/10 - I don't know what more they could do to this tiny ride to spruce up the experience. They have simply reached maximum-spruce. The result? A very fun ride with a forceful loop and ominous atmosphere. The experience is good by modern standards, which is a huge achievement for such an old, limited ride.

Pulsar - 8/10 - I really love the design of this ride model. The turntable is incredibly clever, the fast-filling trough is impressive, and I can't imagine how much of a faff it must have been to get the launch system to work. The single issue that I have is that, for how big and flashy the splash looks, I was barely splashed. If this could achieve Tidal-Wave levels of soakage, then this would be the perfect package.

Kondaa - 8/10 - I only got one mid-row ride on this thanks to them closing the queue early (EXCEPT for fastpasses). But it was very good! As intense as you would expect from Intamin and lots of fun elements that play with the precise angle that you are being launched out of your seat. However, it didn't wow me like it's contemporaries. Maybe it would have after a couple of rides? I would love to go back and give it another go in the front and back to see the best it has to offer. But it is an excellent fit for the park and is a very well-rounded final challenge for the park.

Mecalodon - 9/10 - A fantastic family coaster with an incredibly long, varied layout that feels like a complete adventure over the land and water. It has a great range of forces while remaining perfecty smooth and comfortable, and the theming creates a lovely atmosphere throughout the whole experience.

Plopsaland Belgium
A shockingly charming family park with a perfectly balanced lineup of family rides from little kids all the way up to a genuinely forceful and intense launch coaster in Anubis, while not being too long to put off the bravest of kids. However, that perfect balance recently had an anvil dropped on one side with a colossal steel monolith looming over the charming boating lake. While it is not that tall of a coaster, Ride to Happiness dominates the skyline from everywhere within the park, and the variance of charming park ambience or school-disco classics can never drown out the shrieks of genuine terror that echo from it. However, it is hard to criticise it's awkward placement when it's a lovely looking ride in a lovely looking park that is bursting with charm throughout. Like Walibi, it's hard to ask for a better park to suit it's audience, which makes RtH hilariously jarring:

Anubis - 6/10 - I had quite high hopes for this and left quite disappointed. The launch was pretty great, if incredibly short, and the layout was surprisingly forceful for a family park. But, I found it too rough to enjoy, and found myself focused on bracing for potholes after the first element rather than enjoy the ride.

Heide the ride - 7/10 - Far better than it's american clone... somehow. It ran faster, felt more forceful, yet felt smoother. It was both more thrilling than White lightning while feeling more suitable for families.

And, of course:
The Ride to Happiness - 10/10 (#5) - Mack in the 2020s seemingly can't do wrong. The back/front-flipping sensation of taking the zero-g rolls sideways is enough to make the ride worth the trip. Then you have the standard, excellently executed elements, amplified by either the strangeness of the direction in which you approach them, or the utter chaos of experiencing them while actively spinning. The airtime hills at the end are particularly intense with the high riding position above the track creating a surge either forward or backwards as you crest each hill. Mack's work on the layout is such a great blend of forces that take advantage of the cars without ever feeling uncomfortable. Though, I definitely think that they can take the model further with less spinning and including some lateral-charged elements for variety's sake (Eg: the banana roll with unrestricted spinning could be euphoric).

To support the amazing layout, the aesthetic is absolutely delightful. Tomorrowland's stage designs are of such high quality that it has been a shame that they were relegated to the past thanks to the festival's remarkable rate of change. Here, it looks spectacular when it needs to be, serene when it needs to be, and completely unique for a theme park. I really hope that whatever deal the owners have with the festival can extend to more installations, as they have far too may amazing designs to leave it with just this. The on-board music absolutely rules as well, a hans-zimmer-derived score is another example of how ridiculous this ride is given it's setting, and it perfectly suits the ride.

For me, this falls just below Iron Gwazi and Top Thrill Dragster at #5. Especially if you're driving to Europe from the UK, it would be worth the detour from Calais and the park tickets just to grab a few goes on this amazing ride.
 
Drakon - Paultons Park

I’m a bit on the fence about this one.. the themed elements and planting surrounding the ride are gorgeous and Valgard as a whole is so well executed. My first ride (back row) was fine, fairly smooth and fun. However coming back at the end of the day (front row) we found the usual Gerst headbanging that you’d expect to be distracting and uncomfortable.

Sad times.. wish it was lap bar :(
 
Green Dragon

This is that people powered thing at Greenwood in Wales. It is not really a theme park, more of an adventure park you can take the kids to, but it is a really good one with fun stuff to do. Best ride in my opinion was not the coaster but the dinghy ride where you can get a bit of air.

The ride starts with a bunch of stairs to a lift, that goes back down as the train is sent up, this is the people powered bit. You then have to walk up more stairs to earn your fun. The ride itself is mostly a bunch of descending s bends on a hillside so it is very much a terrain coaster. The only parts that deviate from this are a bit of straight track above a slide and a helix towards the end. It is a little janky but a nice novelty if you are in the Bangor area and have children in your party.
 
Another recent credit of Ride to Happiness-So much is written about this ride it is perhaps arguably under more pressure than any other ride in the world to perform. But it still lived up to the hype in my view, even after wanting to ride it for 3 years.

I need a few days to process this insane ride exactly, I dont think its absolutely flawless and take very minor issue with consistency (particularly on morning rides compared to late afternoon), the relative mediocrity of the second launch and the lack of being something I could ride like 30+ times in one day, but for now I expect this incredible machine to rank very highly indeed and whilst it might be 100 per cent perfect it easily rounds up to a 10/10 for me.

Tldr. It's amazing, ride it. 10/10.
 
Was at Walibi with the family on a very quiet day. Vampire was showing 10 minutes (It's often 5), I figured it might not get any quieter now though, as summer holidays coming and people know it's going. I wanted to give it a farewell ride so on I went. The queue is very nicely themed. Turned out it was walk on front row. I rode very defensively, bracing tight on the headrest. And you know what, I had fun. Very intense, and by avoiding the boxing match I was able to enjoy all the leg chopper moments. I even came off without a headache. I briefly considered a reride but riding like that is exhausting. Previously I argued that it should be kept if not being replaced but it really is too much and never attracts a crowd so it's right to take it out. Glad to finish on a relatively fun one. RIP.
 
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