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Last Cred Review

Ending a fantastic summer of travelling through Europe with a couple bucket list parks-Liseberg and Linnanmaki. I'll just review the big creds as all the other rides that I did were 'fine but nothing remarkable' and I don't feel the need to write extensively about them...

Liseberg

Balder-Really, really solid woodie imho. Fun, fast, and super smooth despite hearing one or two reports to the contrary. The airtime was cool but wasn't quite as strong as I was hoping for which definitely holds this back a little, but unquestionably a really fun ride and I don't really think you can go far wrong with this one.

Helix-Fantastic ride, rightly regarded as one of the best in all of Europe. In particular I love how this ride saves it's best for last, with the launch into the top hat followed by the final, and best, inversion being particularly spectacular. The airtime is also underrated. Launches are not too fantastic and there's a very minor rattle, but nonetheless a great ride overall and very well deserving of the praise that it gets.

Valkyria-Don't get me wrong this ride ain't cracking any top tens but it's very, very good for what it is. In fact, I'd say that, for what it's actually intended to be, which is really nothing more than a fun little dive coaster, I would say this ride is objectively perfect.


Linnanmaki

Taiga-Well worth the two year wait to not get almost spited again.

Oh....my.....gosh. This ride is absolutely breathtaking and features just about every element one could enjoy on a coaster. The inversions, the airtime, the launches, that DANG hang time!!! This is the only rollercoaster I've been on as an adult that I actually found to be a little bit 'scary', because at points it really does feel like it's doing it's very best to literally eject you from the ride. The dang thing warms up later on in the day making late afternoon and evening rides even more intense. Addressing two main possible criticisms.

#1 The theming-I'd argue that the fact that this doesn't have the world class theming of Taron (or indeed any theming of much note at all outside of the cool trains and some queue line) means the ride has to rely solely on how good it actually is, and the fact that this is ranked #8 on Captain Coaster just shows even more how solid the actual ride experience is. I honestly wonder if it wouldn't be even higher if this wasn't in such an obscure park.

#2 Launches could be a little faster, and there are one or two points where it slows down a little, particularly noticeable around the top hat-this is definitely true, however, I personally find this coaster to be so intense that I actually welcomed any breather I could get. Even after many, many rides I found myself bracing for the next just a little, and breathless at the end, man this ride is so so good.

So fun, so smooth, so re-ridable, Just a fantastic, fantastic ride!!!

Tips for Taiga-I would say this is best in the front row. I did this ride in many different seats and I'd say the odd numbered rows are better (read: (EVEN) smoother). The back is great too though and that's an even. I'd also say the ride is slightly better on the right side, though it's so good on both sides it doesn't overly matter. It's absolutely great in every seat and at every time though but for the very best experience, I'd say front row, right seat, late as possible. Side note only the orange train (Fiona?) was running and I've heard the red train (Felix?) is a little rougher, though obviously I can't comment on this.....

Really liked both of these parks, but for some reason despite the obvious discrepancy in ride line-up I did slightly prefer Linanmaki slightly. Just really liked the vibe. I think I prefer Helsinki to Gothenburg, and as a random side note I actually liked the drop tower, Kingi, more than AtmosFear, in spite of the height difference I actually found Kingi to be far more enjoyable and frightening overall. No real fear of coasters at all but drop towers always get me just a little for some reason and I'm yet to put my hands up on one of these. One for next year maybe....when I will definitely be revisiting this park (purely for Taiga)...

An awesome (if very expensive) trip overall.......
 
Valravn is a solid crowd pleasing coaster, but I think Siren's Curse does the whole drop gimmick better.

I love the way it sits on the midway. It's really imposing. I think Griffon and Oblivion do a better job making the drop part of the observation area. More dives should take advantage of that.

The layout is alright but nothing really stand out about it. The vests are comfier than most B&Ms I guess.

It would've been nice to get MF but that ride was temperamental all day and every time I walked by it, it would be closed.
 
Rapterra- Great layout, bit of a rattle, to me this just adds to a good and intense ride but to a paying customer that spent millions on it I'd be pissed if it ran like that. B&M made a great layout, Kings Dominion made it shine wonderfully, I really enjoyed the rides I got on it. That horseshoe turn out of the launch is one of B&M's best elements on a wing coaster and I hope they keep doing it. Also love that it paid homage to Volcano.

Big Bad Wolf: The Wolf's Revenge- Full nostalgic sappy story coming in the trip report, but basically, my family and I went here in 2007, I wanted to ride this because it was in a roller coaster book I had, dad wanted to do DarKastle instead because mom wasn't too afraid to ride it, and I missed the credit and now it's gone. But through this I got to somewhat experience it, and it's very fun and well done. It almost feels like a version of an inverted mine train, playing with the terrain and telling a story through some simple theming in a rustic woodsy setting. The ride has a bit more kick to it than I expected as well. The smoothest new B&M for 2025, though that isn't saying much.

DarKoaster- As I said above, both BBW and DarKastle are rides I have family memories with that are now entwined forever. DarKastle was a great dark ride, but this is a good indoor coaster. Much more forceful and better paced than Wave Breaker, I actually really liked the theming, I always thought these straddle coasters were going to ride like forceless family coasters but this one definitely packed a punch.
 
402. Wild Mouse - Cedar Point
So I was with my boyfriend trying to ride this and it broke down right before I got to the station (a pretty regular occurrence over the two days I was at Cedar Point). While the shutdown wasn't too long, I was trying to get to Steel Vengeance before the park closed. The ride layout is decent and while we didn't really spin much, I thought the layout was alright for what it was. If I wasn't in a hurry to get to the back of the park, I probably would've ranked this one a bit higher.
 
Orca Ride at Boujewin Seapark. A lovely family day at this park. Great shows and good for kids. The roller coaster is a zierer tivoli. And it's bafflingly slow. Is it always like this or was it because it had been raining? Honestly thought it might not make it round. Such a weird feel off the lift hill because of the huge train, feels like it will never start. Good theming on the cars though, and some theming a la penguins etc. Along the way, though they could do with a lick of paint. Honestly though, made me laugh, had fun. Go if you have an under 8 who'll appreciate the indoor soft play in the rain and the animal displays. Don't go for Orca Ride, but fun if you're there.
 
Hyperia @ Thorpe Park
After a delayed visit (due May), yesterday proved the perfect day to visit Thorpe Park for the first time in quite a while. Specifically a visit to ride Hyperia.
Much has been said so here goes.... WOW, just about sums it up.
Negatives first - it really is all metal sheds surrounding the area, even in the loading area so much more could have been achieved. The first element out of the station is rather pointless in my view, but I suppose it does sort of hint at what is to come further on the ride. The trims at the non-operational water section were being used which were quite noticeable.
And so to the positives. Ride soundtrack was quite effective, noticeably booming around the loading station. Fast loading and unloading meant trains were dispatching quickly. And the ride experience itself: the first drop - one of the best imo, is absolutely amazing - airtime, and real positive forces at the bottom before rising and turning over the rail at the next high point. This second element hinted at the very best part of the ride for me - the third element made up of the outward banking curve part followed by a downward inversion before the third valley. 'Out of seat' here was very noticeable and the positive g's at the bottom were so good. The stall was fun, but I thought it might be something more, though the final drop to the 'water feature' and last outward banking turn made up for this. A shortish ride which left me wanting to go again, wanting more - always a good sign. Good forces continued throughout the ride experience, and so many positive vibes from riders on the brake run.
I rode three times through the day, row 7, then 3, then at the front. All good. First run, no trims were noticed; second and third goes they did take something off the final outward banked curve.
Overall, easily my favourite Mack coaster to date (no Voltron yet); and so very nearly, but not quite, my favourite UK ride. Best ride @ Thorpe Park? Not quite for me, but I can see why many people would agree. A great ride for sure, well done Mack.
 
Stardust Racers: Exceptional, genuinely exceptional and by far the best coaster (both sides) in Orlando. Whilst I only got to ride on my first day at Epic due to the unfortunate events of last week, I did ride both sides twice with front row rides at night on each. The launch is the best Mack has ever built, the airtime is phenomenal and the dualling is the best I have ever experienced. It has beaten Toutatis as my favourite new credit achieved this year.

Mine Cart Madness: A little bit let down by excessive queue times, but it's a good fun coaster. It feels a little on the short side and is quite jolty, but it's also a ride that has you laughing through the whole circuit.

Curse of the Werewolf: I expected more of this, the swing launch is a good and unique little feature, but it seems to end just as it is getting good.

Hiccup's Wing Gliders: This was the biggest surprise of the trip. We expected to enjoy this ride, we didn't expect to enjoy it quite as much as we did. The layout is great with a really surprisingly intense turnaround, the theming and onboard audio are perfect and that race through the area over the water is pure fun. This ride is seriously underrated and challenges Hagrid's for the title of best family coaster on the resort.

Tron: Good, Disney needed this and it feels like a real solid step up in thrill level from the resort's other offerings. Despite being mostly indoors, it's definitely worth riding at night for that outdoor section. The little pre-show, hardly a pre-show really, is actually really cool.

Penguin Trek: Not what you'd expect from B&M at all, but a worthy addition to Seaworld which really needed another family friendly coaster to go along with its thrill driven lineup, The indoor dark-ride section is pretty good and leaving the ride into the penguin exhibit is a really nice touch.

Pipeline: The Surf Coaster: I wasn't prepared for how much airtime this has, at all. One of the few rides (along with Stardust) where as a back row rider would push for the front row. The seat mechanic is surprisingly bouncy and our feet were off the floor several times throughout the layout. Thanks to it being a dead day, we had three rides back to back without having to re-enter the queue.

Edit: Thanks to sitting in the dark on Ministry for 40 minutes, we got some free express passes so were able to re-ride Mine Cart twice.
 
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