JoshC.
Strata Poster
So with Fun Spot Atlanta closing down, and more specifically ArieForce One potentially going down forever, I made the decision to do a last-minute state-side trip. I'd been loosely toying with the idea of a US trip next year, so I already had some funds set aside for such a trip, but not as much as I'd really have liked.
Obviously I didn't want a trip out there to just been for Fun Spot, and even adding in the nearby Six Flags Over Georgia, didn't feel like enough of a trip. A 4hr drive to Dollywood seemed appropriate to make the trip worthwhile. And so this trip was born...
Day 0 - Fun Spot Atlanta
I got up at 4am on a Thursday to get to Heathrow. The cheapest flight I had available to me was a flight to Newark, with a couple of hours transfer, to then take me to Atlanta, getting me there for 3.30pm.
In the build up to the trip, a lot of the weather forecasts were predicting storms for the entirety of my trip - eek. After I picked up my car, there was a downpour of rain, which seemed to be going on for a while. So rather than heading straight for Fun Spot, I went to my hotel and picked up supplies from Walmart. By the time that was done and the threat of storms subsided, I got to Fun Spot for 6pm. And there was only one place to head...
ArieForce One

The ride was only running one train, but was walk on. I got a third-to-last row ride for my first go...
And damn, what a ride. This was worth the last minute scramble to get out there. The first drop is perfectly floaty, the weird first inversion has a lovely bit of whip to it. The resulting drop goes into a mini air time hill, which serves the job of alleviating from the high positive Gs and actually providing air time, something few of these mini hills after a drop does. And that drives you straight into zero-g stall, which is done to perfection.

The rest of the ride is then relentless. And outerbank turn goes into multiple hills and rolls. This then leads to the finale of multiple, small, aggressive air time hills which fling you out of your seat. They're powerful, quick, aggressive but not painful. The perfect mix. It is an absolute joy to ride, and slamming you into the breaks.
It won't be to everyone's taste - the aggression is a lot. But if you are comfortable with that type of airtime, dear god you will love it.

Over the next two hours, there was a steady stream of people re-riding, with more and more people gradually being there. I managed to get 8 rides on it, including front and back row rides, as well as rides on the park's other two coasters. Every ride was as good as the last, with both front and back row rides being big, big highlights. The threat of storms had definitely gone away, but that led to very hot, humid, sunny weather.


By 8pm, I was shattered. The mix of jetlag and the heat, plus riding an intense coaster multiple, had left me feeling very tired. The queue was picking up, going to the bottom of the stairs. During those 2 hours, they had tested the second train, but made it clear they weren't putting it on for...whatever reason. Nonetheless, staff were incredible and worked quickly and efficiently, as well as being very friendly.
And so a quick 20 minute drive back to my hotel and my first day was done. 22 hours since waking up, I was knackered, exhausting and yet buzzing from riding what must have been one of the best coasters I've done.
ArieForce One doesn't crack into my Top 3 (which consists of Intamin launch coasters), but it is definitely in the upper echelons of my count. It's so close between AF1, Untamed and Skyrush as to what I prefer. I think Skyrush is possibly the slightly better ride of the 3, but harder to re-ride compared to the other two, which does rank it down a bit. AF1 slightly pips Untamed because the airtime is just a bit more aggressive, so that brings it up.
And so that's that. Coming soon: A Wet Six Flags Day!
Obviously I didn't want a trip out there to just been for Fun Spot, and even adding in the nearby Six Flags Over Georgia, didn't feel like enough of a trip. A 4hr drive to Dollywood seemed appropriate to make the trip worthwhile. And so this trip was born...
Day 0 - Fun Spot Atlanta
I got up at 4am on a Thursday to get to Heathrow. The cheapest flight I had available to me was a flight to Newark, with a couple of hours transfer, to then take me to Atlanta, getting me there for 3.30pm.
In the build up to the trip, a lot of the weather forecasts were predicting storms for the entirety of my trip - eek. After I picked up my car, there was a downpour of rain, which seemed to be going on for a while. So rather than heading straight for Fun Spot, I went to my hotel and picked up supplies from Walmart. By the time that was done and the threat of storms subsided, I got to Fun Spot for 6pm. And there was only one place to head...
ArieForce One

The ride was only running one train, but was walk on. I got a third-to-last row ride for my first go...
And damn, what a ride. This was worth the last minute scramble to get out there. The first drop is perfectly floaty, the weird first inversion has a lovely bit of whip to it. The resulting drop goes into a mini air time hill, which serves the job of alleviating from the high positive Gs and actually providing air time, something few of these mini hills after a drop does. And that drives you straight into zero-g stall, which is done to perfection.

The rest of the ride is then relentless. And outerbank turn goes into multiple hills and rolls. This then leads to the finale of multiple, small, aggressive air time hills which fling you out of your seat. They're powerful, quick, aggressive but not painful. The perfect mix. It is an absolute joy to ride, and slamming you into the breaks.
It won't be to everyone's taste - the aggression is a lot. But if you are comfortable with that type of airtime, dear god you will love it.

Over the next two hours, there was a steady stream of people re-riding, with more and more people gradually being there. I managed to get 8 rides on it, including front and back row rides, as well as rides on the park's other two coasters. Every ride was as good as the last, with both front and back row rides being big, big highlights. The threat of storms had definitely gone away, but that led to very hot, humid, sunny weather.


By 8pm, I was shattered. The mix of jetlag and the heat, plus riding an intense coaster multiple, had left me feeling very tired. The queue was picking up, going to the bottom of the stairs. During those 2 hours, they had tested the second train, but made it clear they weren't putting it on for...whatever reason. Nonetheless, staff were incredible and worked quickly and efficiently, as well as being very friendly.
And so a quick 20 minute drive back to my hotel and my first day was done. 22 hours since waking up, I was knackered, exhausting and yet buzzing from riding what must have been one of the best coasters I've done.
ArieForce One doesn't crack into my Top 3 (which consists of Intamin launch coasters), but it is definitely in the upper echelons of my count. It's so close between AF1, Untamed and Skyrush as to what I prefer. I think Skyrush is possibly the slightly better ride of the 3, but harder to re-ride compared to the other two, which does rank it down a bit. AF1 slightly pips Untamed because the airtime is just a bit more aggressive, so that brings it up.
And so that's that. Coming soon: A Wet Six Flags Day!
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